# AudioGain

std.AudioGain(anode clip, float[] gain, bint overflow_error = False)

  AudioGain can either change the volume of individual channels if a separate gain for each channel is given or if only a single gain value is supplied it’s applied to all channels.

  Negative gain values are allowed. Applying a too large gain will lead to clipping in integer formats.

  Will stop processing with an error if clipping is detected if overflow_error is set. If it’s false a warning will be printed for the first audio block with clipping.